Team Members:

Cynthia Ye

Henry He

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Theme:

DROWNK: drunk + drown

Business dinner

Bloody wine culture

Artist Statement:

The business social dinner (应酬)  is one of the important occasions in Chinese workplaces, and it also brings the dark side of Chinese wine culture. It is so common for a boss to force his/her workers to drink even though the worker does not want to. But due to the company hierarchy, the action of the boss refilling the wine glass is always rationalized, even glorified. Nowadays, the ability to drink much becomes a huge advantage in recruitment, and even some graduates would demonstrate “good at drinking” in their resumes to please the employers.

In our project DROWNK, we would like to create the metaphor of the scenes happening around the business social dinner table by enabling the users to fill the glass in the restaurant-like setting. While pouring more wine into the glass, the water level in the projector screen will also go up correspondingly and finally drown the little employee.

When taking the glass away, the scene will return to the first state waiting for another person to pour wine and do the same action. Because the fact is, even though the process is uncomfortable and bloody, and everyone knows that, people still have to repeat the same actions again and again in order to make a living. The little figure on the glass top also emphasizes the desire to jump into the glass (join in the dinner party). The loop of repeating the pouring and drowning will go on forever sadly as long as the wine culture is still prevailing in China.

Video Demonstration:

IMG_7698.MOV

Project Setup:

The weight sensor - HX711 is our core equipment throughout the whole project. We use it to measure the weight data and so that we could translate the weight to the water level. In Arduino, by adjusting the calibration factor we change the initial standard constant so that we can get an accurate measurement of the weight of the object; not only that, we can also eliminate the weight of the cup itself through this constant.

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IMG_7677.HEIC

P5.JS Code:

https://editor.p5js.org/shuhao0218/sketches/xQemYT_7U